Wonder Boy III: The Dragon's Trap (Master System) - 2D sidescrolling platformer/RPG hybrid battling a dragon's curse to regain humanity. Also released as Dragon's Curse on Turbografx-16 with enhanced 16-bit graphics.
Wonder Boy III - The Dragon's Trap is a Master System title that blends 2D platforming with RPG elements, following the adventures of Wonder Boy as he battles to reverse a dragon's curse that transformed him into a monster. Players explore interconnected zones, defeat enemies, and uncover upgrades to progress. The game was also released as Dragon's Curse on the Turbografx-16 with enhanced 16-bit visuals.
• Hybrid gameplay: Combines exploration-heavy platforming with RPG mechanics like experience points and equipment upgrades.
• Dynamic transformation system: Wonder Boy shifts between multiple monster forms, each with unique abilities (e.g., climbing walls, swimming).
• Non-linear progression: Open-ended level design encourages backtracking to access new areas with upgraded abilities.
• Challenging boss fights: Giant enemies require pattern recognition and precise platforming skills.
• Hidden secrets: Rewards exploration with power-ups, health boosts, and shortcuts.
As a Master System platformer, the game uses the following controls:
What is the main objective?
Players must guide Wonder Boy through cursed lands to defeat the dragon and reclaim his human form.
How do RPG elements work?
Defeating enemies grants experience points to level up, improving stats, while gear like swords and armor enhances combat effectiveness.
How does this differ from earlier Wonder Boy games?
This entry introduces permanent transformations that alter movement mechanics, creating a deeper, more strategic platforming experience.