Experience the rare Sonic the Hedgehog CD prototype from Dec 4, 1992 on Sega CD. Discover early levels, features, and differences in this historic game development artifact preserved by Hidden Palace.
This is an early development build of Sonic the Hedgehog CD for the Sega CD, discovered decades after the game's release. Dated just weeks before the final version shipped, this prototype offers a fascinating glimpse into the game's evolution with unused level layouts, different sound effects, and experimental mechanics that didn't make the final cut. It showcases Sonic's time-traveling adventure across Little Planet with noticeable differences in collision detection, enemy placement, and visual effects compared to the retail version.
• Alternate Level Designs: Experience prototype-exclusive stage geometry in Palmtree Panic and Collision Chaos zones
• Distinct Soundtrack: Hear early iterations of the iconic soundtrack with unused jingles and placeholder audio
• Raw Game Physics: Feel the unpolished momentum mechanics and experimental jump arcs unique to this build
• Debug Mode Access: Discover hidden development tools accidentally left accessible
• Visual Differences: Observe beta-specific sprite animations and unfinished background elements
• Time Travel System: Manipulate timelines to alter level environments – a series-first feature
What makes this prototype different from the final game?
This build contains scrapped enemy behaviors, incomplete animations, different level gimmicks, and a distinct sound test menu not found in the released version.
Can I save my progress in this prototype?
No, the save system is non-functional in this build – you'll need to complete the game in one session like the original Sonic titles.
Does this prototype include Metal Sonic or Amy Rose?
While Metal Sonic appears in some cutscenes, his race sequence is missing. Amy Rose is completely absent, with her role not yet implemented.